Playtest Review: Afterlife: Wandering Souls

Kickstarter is... intense. Having just run my first campaign, I gotta say I didn't appreciate the depth of stress it could give you. For me, personally, so much of it wasn't stressful because it was still easier than running a convention. But managing a Twitter explosion and dealing with really hateful people was a new exercise in online pain. One I'm familiar with, but one that left me heart sick and bruised. It gave me a new appreciation for talking about and engaging with games on Kickstarter. This newfound appreciation gave me the perfect opportunity to play a game with someone I admire and whose work I think is brilliant, Elizabeth Chaipraditkul. I've admired Liz's work from the first time I read the back of Witch: Fated Souls, a sexy and brilliant game about, well, Witches. I love the game so much I even bought the beautiful Devil's Deck to use with the game. After Witch, I stumbled onto a Return to Wonderland scenario Liz designed with Steffie de Va...